RE: Printed screen art in Frame 6 book

Subject: RE: Printed screen art in Frame 6 book
From: "Brierley, Sean" <Sean -at- Quodata -dot- Com>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Tue, 13 Mar 2001 11:16:39 -0500


Thanks for the report. Some thoughts:

1) Why not use SnagIT to convert the graphics to greyscale at the time of
2) Why not use SnagIT to resample the capture to 150dpi at the time of
3) Why bother going to EPS bitmap when a GIF would have done, or the TIFF
for that matter.

FWIW, I accomplish the same thing using only SnagIT32 and outputting BMP or
GIF. I have found no need to involve a bitmap editor in the process. I
understand why, if you choose to EPS (that's a verb <vbg>) your bitmaps, you
have to follow Dov's sound advice about interpolation. However, I fail to
understand what the EPS process does that TIFF, BMP, or GIF cannot yield
(and the previews don't look like crud).

I **do** look forward to reading your book (but, must admit I have not yet
squirreled away the funds to buy it . . .).

Cheers and, again, I appreciate the insights,

sean -at- quodata -dot- com

> -----Original Message-----
> From: Thomas Neuburger [SMTP:thomasn -at- twelfthnight -dot- com]
> Sent: Tuesday, March 13, 2001 11:02 AM
> Subject: Printed screen art in Frame 6 book
> . Capture screen in SnagIt @ 72dpi (native for my monitor).
> 2. Save image as 8-bit tiff.
> 3. Open the tiff in PhotoShop, discarding color information when prompted.
> 4. Change to grayscale (select Image / Mode / Grayscale).
> 5. Change resolution to 150dpi with interpolation turned off (select Image
> / Image Size). With interpolation off here, the images size automatically
> changes to about half as large.
> 6. Save as PhotoShop EPS with:
> binary encoding
> interpolation on
> 8-bit tiff preview
> Here's where interpolation matters, as Dov Isaacs has pointed out
> many
> times.
> 7. Import EPS as is into FrameMaker (no resizing).


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