RE: Like long hours?

Subject: RE: Like long hours?
From: "Sean Brierley" <sbri -at- haestad -dot- com>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Wed, 7 Aug 2002 10:19:49 -0400

Nobody is arguing about crunch zones. This entire thread continues to be
about persistent, uncompensated overtime to the tune of 10, 20, 40

Sean Brierley
Software Documentation Specialist
Haestad Methods
203-805-0572 (voice)
203-597-1488 (fax)

-----Original Message-----
From: Andrew Plato [mailto:gilliankitty -at- yahoo -dot- com]

It is also the nature of documentation to have natural crunch zones.
Since it is
often the case that some aspects of a document cannot be completed until
product is fully designed and tested, its natural to have a lot of
"catch up" in
the latter parts of a project. Something that still seems to boggle even
the best

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