RE: Like long hours?

Subject: RE: Like long hours?
From: "Sean Brierley" <sbri -at- haestad -dot- com>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Wed, 7 Aug 2002 10:19:49 -0400


Nobody is arguing about crunch zones. This entire thread continues to be
about persistent, uncompensated overtime to the tune of 10, 20, 40
hours.

-----------------------------------------
Sean Brierley
Software Documentation Specialist
Haestad Methods
http://www.haestad.com
203-805-0572 (voice)
203-597-1488 (fax)



-----Original Message-----
From: Andrew Plato [mailto:gilliankitty -at- yahoo -dot- com]

It is also the nature of documentation to have natural crunch zones.
Since it is
often the case that some aspects of a document cannot be completed until
a
product is fully designed and tested, its natural to have a lot of
"catch up" in
the latter parts of a project. Something that still seems to boggle even
the best
writers.

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