Re: Software engineers and FM12

Subject: Re: Software engineers and FM12
From: Robert Lauriston <robert -at- lauriston -dot- com>
To: TECHWR-L Writing <techwr-l -at- lists -dot- techwr-l -dot- com>
Date: Sat, 1 Mar 2014 13:04:20 -0800

I had no shortage of desktop space. As I noted in the Adobe forum, the
problem was a lack of sample code and documentation to show a beginner
how to create a project from scratch. There was documentation of the
UI and advanced docs for programmers, but nothing in between to guide
a new user in creating a project from scratch. If I'd been able to get
my hands on a real-world project, I'm sure I could have figured it out
easily. Maybe FM8 had better samples.

On Sat, Mar 1, 2014 at 12:48 PM, Peter Neilson <neilson -at- windstream -dot- net> wrote:

> Robert, did you use a machine that had two displays or only one? I learned
> it (structured FM8, IIRC) on my own, but there were two displays, so that at
> all times I could see both a full view of the WYSIWYG and also the
> underlying structure. I felt it would have been extremely difficult without
> that kind of view. I feel that being able to see the structure, where it
> shows you, "Oops, you can't do that here," or "Something missing here," is
> crucial.
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Re: Software engineers and FM12: From: Kari Gulbrandsen
Re: Software engineers and FM12: From: Robert Lauriston
Re: Software engineers and FM12: From: Peter Neilson

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