Re: "Team Player" - Please Define?

Subject: Re: "Team Player" - Please Define?
From: bbatorsk -at- admin -dot- nj -dot- devry -dot- edu
To: TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>"
Date: Sun, 06 Feb 2000 10:31:30 -0500

At 04:53 PM 2/4/00 -0800, you wrote:
>At 09:41 AM 2/3/00 , Anthony Markatos wrote:
>>bbatorsk said:
>>"Pity the team that needs heros."
>>Tony Markatos responds:
>>I totally agree; however, in the "real" world, does anything else exist? I
>>truely wish so! However, at work, in volunteer organizations (STC is a
>>good example), and in church; I always see the same - about 2% of the
>>are problem solvers, the rest are just along for the ride.

Well, I would second Marilynne's response. I think Tony's numbers are
probably way off for the STC, and for volunteer organizations in general,
except perhaps for "Church", but in that case, being anticlericalist, I
regret people's cowardice and cheer their good sense. No, but really, I
also don't mean to belittle heros, but good teams win more games than good
heros. Many, if not most real heros--those who don't get financial rewards
for undermining the team--, lose in the short term, and they are often
necessary sacrifices for long term good. It often takes time for a good
plan to gain support(and all heros have a plan--that's how we separate them
from the reckless). I try not to plan on heroics though, especially since
I have a deadly fear of heros who believe in elite, "priestly" castes whose
role is to save the 98% of us who are benighted backsliders and incompetent
technical writers. It's, then, about self-fulfilling prophecies, and I
gotta ask, "Whose real world?"


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