RE: craft vs. science vs. art

Subject: RE: craft vs. science vs. art
From: "Dick Margulis " <margulis -at- mail -dot- fiam -dot- net>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Mon, 24 Jun 2002 14:12:25 -0400

Phil Levy <PLevy -at- epion -dot- com> wrote:

>To respond to two of your many points:

Phil, you've made my argument nicely by agreeing with me on both points. Thank you.

>You routinely have an audience test your documents. I have never had an
>audience test a document of mine. Not even superficially.

Nor I. The testing was hypothetical. I was giving you the benefit of the doubt that you have some basis in fact for the design of your process; so I figured I'd give myself the benefit of the same doubt. But in reality, your process is a figment of someone's imagination, right?

>>If you and I both rely on the same QA department...
>QA departments don't add value to a product. What they do is catch mistakes
>that are expensive to fix.

Yes. That's my point exactly.

Check out RoboDemo for tutorials! It makes creating full-motion software
demonstrations and other onscreen support materials easy and intuitive.
Need RoboHelp? Save $100 on RoboHelp Office in May with our mail-in rebate.
Go to

Your monthly sponsorship message here reaches more than
5000 technical writers, providing 2,500,000+ monthly impressions.
Contact Eric (ejray -at- raycomm -dot- com) for details and availability.

You are currently subscribed to techwr-l as: archive -at- raycomm -dot- com
To unsubscribe send a blank email to leave-techwr-l-obscured -at- lists -dot- raycomm -dot- com
Send administrative questions to ejray -at- raycomm -dot- com -dot- Visit for more resources and info.

Previous by Author: RE: craft vs. science vs. art
Next by Author: RE: craft vs. science vs. art
Previous by Thread: RE: craft vs. science vs. art
Next by Thread: RE: craft vs. science vs. art

What this post helpful? Share it with friends and colleagues:

Sponsored Ads