RE: Seeking something like "The Elements of Technical Illustratio n"

Subject: RE: Seeking something like "The Elements of Technical Illustratio n"
From: "Nagai, Paul" <pnagai -at- inovant -dot- com>
To: "TECHWR-L" <techwr-l -at- lists -dot- raycomm -dot- com>
Date: Thu, 6 Nov 2003 08:29:52 -0800

> Does anyone know of --or even better, could anyone share with us
> a set of basic (practical) guidelines for how to create good technical
> illustrations (in Frame, for example)? We're a group of writers and editors
> in a software enginnering department. We work on architecture descriptions,
> programmer's guides, API refs, tool guides, etc. We're not artists by any
> stretch...
> well, you know the situation. We need an Illustrations 101 summary of basics.
> Any help?

Edward Tufte's books are the real thing if you are looking for graphics "style" guidelines and not detailed, step-by-step application instructions.

I haven't actually laid hands on books 4 and 5, but I suspect they contain the same no-nonsense approach and real world mis-examples that instruct so powerfully in the first three books.

A quick Tufte google will turn up all manner of opinions about him, his books along with examples of his writing. His most famous mis-example is probably the Challenger/O-Ring analysis.

Paul Nagai



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