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Subject:Re: tech writers in education From:sanders_j -at- TBOSCH -dot- DNET -dot- GE -dot- COM Date:Tue, 3 Aug 1993 14:12:51 EDT
>none of the courses addressed the idea of converting resources from pen/paper
>interactive technology. Any recommendations as to reading material, suggestions
>for the work or any related comments are more than welcome.
Plan, plan, plan! Nothing is more important than having a clear, step-by-step
plan when developing any online, interactive applications. It's also important,
as part of the planning process, to develop a set of standards ahead of time,
such as the look-and-feel, the standard buttons (Help, Exit, etc.), what
format text should be for the screens, picture requirements, everything. Having
a standards/style guide ahead of time will make all the difference. Also have an
example application ready to go for people to look at. If you can afford it,
develop a video tape (there's nothing like self-study, and everyone has a VCR).
Look at what other people have done for interactive applications. You'll see
things that you want to do and probably what to stay away from.
Make sure you bring in some teachers on the project, and use them as guinea
pigs to test the software/system.
If you can manage it, make sure it works ahead of time. Try using the system in
a real-world application.